I looked at Wikipedia and saw that the earliest filmmakers did not use close-ups for the most part and that there is even argument among historians in regards of who was the first filmmaker to use the close-up. I also saw that in movie theory, the close-up is often intended to distinguish main characters from the rest of the fray.
To go back to the initial discussion, this high-detail shot or scene would require either CGI models with incredible detail and fidelity, or a decision to go with a flatter look. Sony went with the flatter look, which helps them avoid what is called the Uncanny Valley where a fake image gets so close to reality that the small details that are not real make the image jarring and almost uncomfortable to look at. A close up of an almost-real Penguin talking to the camera would have likely been painful for the family-audience that Sony was aiming for.
With all of this in mind, I think that as technology gets closer and closer to producing life-like images, CGI movies will actually go further away from realism, stylistically, so they avoid the issue of the Uncanny Valley. Once computers are capable of rendering a completely realistic human without any of the issues of the Uncanny Valley like movement or emotions that look just “a little bit off”, then a shift back towards realistic CGI people will happen.
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