Halo: Reach is the latest game in the Halo franchise of games and looks to be the last Halo game made by Bungie. While it won’t be out until Fall of 2010, it creates an interesting situation. Halo: Reach is based on events described in the books Halo: The Fall of Reach and Halo: First Strike which are based on Halo: Combat Evolved. While there have been situations where a game is based on a movie that is based on the game, I believe this is the first time that this sort of recursion has happened with books.
With the release of the first gameplay trailer of Reach, Bungie has confirmed that the game actually won’t be based directly on the Fall of Reach book. Instead, events that take place in the game will happen parallel to the events of the books.
Halo: Reach wowed Halo fanboys and haters alike with the graphics of the trailer, confirmed by Bungie and Microsoft to be in-game. While the Halo fanboy in me would love to believe them, I’ve been fooled twice now. The announcement trailer for Halo 2 was supposed to be in-engine and Bungie ended up claiming that they shot too high a bar with the trailer. The announcement trailer for Halo 3 was also supposed to be in-engine, but their claim for the game not meeting the same fidelity as the trailer was artistic decisions. I am impressed with the graphics for Reach, and, if they’re real, they show that people have truly underestimated the graphical power of the Xbox 360.
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